Has Corpse
Whether the player has a corpse waiting
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
group | Ref<GroupEntry> | — | If left empty, every player has its own group. |
Campos comunes de TypeWriter (comment)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
comment | String | — | Returns 1 when the player has an active corpse, 0 otherwise.Varias líneas |