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BTC Stat Add Action

Increase a player's BTC stat by the configured amount

Campos

CampoTipoPredeterminadoDescripción
statIdPlayerStatIdSTRENGTHPlayer stat to increaseValores:STRENGTHATTACK_SPEEDHEALTHARMORARMOR_TOUGHNESSKNOCKBACK_RESISTANCEREGENERATIONHUNGER_REGENCRIT_CHANCECRIT_DAMAGELIFESTEALATTACK_KNOCKBACKSWEEPING_DAMAGE_RATIOMACE_SMASH_DAMAGEPROJECTILE_DAMAGEPROJECTILE_VELOCITYRANGED_POWERDRAW_SPEEDTRIDENT_VELOCITYTRIDENT_RIPTIDE_STRENGTHSPEAR_LUNGE_STRENGTHWIND_CHARGE_VELOCITYDAMAGE_REDUCTIONPARRY_CHANCEBLOCK_CHANCEBLOCK_POWERDODGE_CHANCEPISTOL_DAMAGEPISTOL_POWERMAGIC_DAMAGEMAGIC_POWERSPEEDSNEAKING_SPEEDWATER_MOVEMENT_SPEEDOXYGEN_BONUSWATER_MOVEMENT_EFFICIENCYJUMP_STRENGTHSTEP_HEIGHTSCALEGRAVITYSAFE_FALL_DISTANCEFALL_DAMAGE_MULTIPLIEREXPLOSION_KNOCKBACK_RESISTANCEELYTRA_SPEEDELYTRA_BOOSTGRAPPLING_POWERFISHING_STRENGTHCRITICAL_FISHING_CHANCELUCK_OF_THE_SEA_BONUSLURE_BONUSFISHING_TREASURE_BONUSFISHING_TRASH_BONUSMINING_EFFICIENCYSUBMERGED_MINING_SPEEDORE_QUANTITY_BONUSWOODCUTTING_EFFICIENCYWOOD_YIELD_BONUSSHOVEL_EFFICIENCYHOE_EFFICIENCYCROP_YIELD_BONUS
amountVar<Double>0.0Amount to add to the stat value
targetStatTargetPLAYERTarget for stat modification (PLAYER = base stats, ITEM_IN_HAND = held item, ITEM_IN_INVENTORY = inventory item, EQUIPMENT_SLOT = equipped item)Valores:PLAYERITEM_IN_HANDITEM_IN_INVENTORYEQUIPMENT_SLOT
itemFilterList<Item>emptyItem filter for ITEM_IN_INVENTORY target (empty = any item)
equipmentSlotEquipmentSlot?—Equipment slot for EQUIPMENT_SLOT target
Campos comunes de TypeWriter (criteria, modifiers, triggers)
CampoTipoPredeterminadoDescripción
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

With target set to PLAYER, the amount is added to the player's permanent base value of the stat. With ITEM_IN_HAND, ITEM_IN_INVENTORY (first item matching itemFilter, or any item) or EQUIPMENT_SLOT (with equipmentSlot), the amount is written on the item as a stat bonus instead, which applies while the item is worn. Stats whose scope is ITEM cannot be raised on the player. Remove Stat subtracts with the same targets.