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On Craftengine Furniture Break Event

Triggers when a CraftEngine furniture is broken

Champs

ChampTypePar défautDescription
furnitureIdString—The furniture ID that triggers this event (e.g., 'namespace:furniture_id'). Leave empty for any furniture.
locationOptional<Var<Position>>—The location where the furniture was broken (optional)
Champs TypeWriter communs (triggers)
ChampTypePar défautDescription
triggersList<Ref<TriggerableEntry>>empty—