UI Banner
UI Banner
Announces one line at the top of the screen, for a few seconds. For what is worth saying once: a region entered, a quest step reached, a warning. Anything that would still be worth reading a minute later belongs in the HUD instead — a banner earns the top of the screen by leaving it.
Champs
| Champ | Type | Par défaut | Description |
|---|---|---|---|
text | Var<String>? | — | What is announcedPlaceholdersCouleurs |
duration | Var<Duration>? | — | How long it stays on screen |
Champs TypeWriter communs (criteria, modifiers, triggers)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |