Btcmobs Skill Cinematic
Trigger a BTCMob Skill during a cinematic
The BTCMob Skill Cinematic cinematic entry triggers a skill during a cinematic. :::caution A skill itself needs to define the group to be self using group=self ### Example: - effect:particlesphere{particle=flame;amount=200;radius=2;group=self} @self ::: ## How could this be used? This can be used to animate fancy particle effects during a cinematic.
字段
| 字段 | 类型 | 默认值 | 描述 | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
segments | List<BtcMobSkillSegment> | empty | —
|
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
startFrame | Int | 0 | — |
endFrame | Int | 0 | — |
skillName | Var<String> | — | — |
TypeWriter 通用字段(criteria)
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
criteria | List<Criteria> | empty | — |